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基于视景仿真的航行训练仿真器的设计 被引量:1

Design of Voyage Training Emulator Based on Scene Simulation
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摘要 该文结合当前的视景仿真技术发展和船艇航行训练仿真器的实际需求,设计了基于视景仿真技术的分布交互式船艇航行训练仿真器体系结构,详述了数学建模和三维建模的难点及过程,并对系统中的三维鼠标的应用、数据手套的应用、海底地形建模等关键技术进行了深入研究,详述了系统的人机交互界面体系,具体阐明了系统对视点、碰撞检测、虚拟手的控制,最后阐述了该虚拟现实仿真器的实现,实际使用表明该仿真器具有一定实用性,文章结尾还指出今后进一步研究的方向。 Considering current development of scene simulation technologies and practical request of ship voyage training emulator, this paper gives an architecture design of distributed and interactive ship voyage training emulator system based on scene simulation technologies,and studies the diftlculty and process of math modeling and three - dimensional modeling. It also researches the key technologies such as application of three - dimensional mouse and data glove, modeling of seabed terrain. This paper dilates the man -machine conversational interface and control of viewpoints, collision detection, visual hand. An implementation based on VR is presented at last, and the usage of ship voyage training emulator indicates its practicability, and the future research area is pointed out.
出处 《计算机仿真》 CSCD 2005年第9期249-253,共5页 Computer Simulation
关键词 视景仿真 仿真器 分布交互 Scene simulation Emulator Distributed and interactive
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参考文献3

  • 1S P Fortheringham. Rogerson Spatial Anaysis and GIS[M]. London:Taylor and Francis,1994.
  • 2Department of Defense, High Level Architecture Object Model Template, Version 1.1[DB].12 Feb, 1997, downloadable at http://hla.dmso.mil/.
  • 3刘鹰,赵琳.潜艇控制和仿真的数学模型[J].船舶工程,2000,0(1):49-52. 被引量:10

二级参考文献1

  • 1赵琳.潜艇航行训练模拟器研究与实现.哈尔滨工程大学博士后研究工作报告,1998

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