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Reuse of clips in cartoon animation based on language instructions

Reuse of clips in cartoon animation based on language instructions
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摘要 This paper describes a new framework for reusing hand-drawn cartoon clips based on language understanding ap- proach. Our framework involves two stages: a preprocessing phase, in which a hand-drawn clip library with mixed architecture is constructed, and the on-line phase, in which the domain dependent language instructions parsing is carried out and clips in the clip library are matched by use of some matching values calculated from the information derived from instruction parsing. An im- portant feature of our approach is its ability to preserve the artistic quality of clips in the produced cartoon animations. This paper describes a new framework for reusing hand-drawn cartoon clips based on language understanding approach. Our framework involves two stages: a preprocessing phase, in which a hand-drawn clip library with mixed architecture is constructed, and the on-line phase, in which the domain dependent language instructions parsing is carried out and clips in the clip library are matched by use of some matching values calculated from the information derived from instruction parsing. An important feature of our approach is its ability to preserve the artistic quality of clips in the produced cartoon animations.
出处 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2006年第2期123-129,共7页 浙江大学学报(英文版)A辑(应用物理与工程)
基金 Project supported by the National Natural Science Foundation of China (No. 60373037), the Hi-Tech Research and Development Pro-gram (863) of China (No. 2004AA119060), Natural Science Founda-tion of Zhejiang Province (No. M603228), Zhejiang Science and Technology Plan Project, and Ningbo Science Foundation for Doctor, China
关键词 计算机图形学 动画 废片 语言说明 内容管理 Language instruction, Reuse of clips, Content management
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