期刊文献+

基于边界曲线演化模型的生长骨架算法 被引量:9

A Skeleton-growing Algorithm Based on Boundary Curve Evolution
下载PDF
导出
摘要 基于距离变换的骨架算法往往不能直接用于骨架识别,且骨架的连通性难以保证.本文提出一种新型的骨架算法,由一个初始骨架点开始逐点生长出各骨架分支,同时在骨架生长过程中用离散曲线演化模型消除造成信息冗余的骨架枝,保留视觉上重要的骨架枝,实现了骨架的多尺度控制.实验证明本算法复杂度低,得到的骨架连通性得到保证,能较好地表示图形中视觉重要成分,符合人类视觉习惯,可直接用于图形识别和形状度量. Traditional skeletonization algorithm based on the distance transform can not be used for skeleton recognition directly, and the connectivity property of the skeleton is not guaranteed. A novel skeletonization algorithm is presented, in which the whole skeleton is obtained by growing from the original skeleton seed one by one. In the growing process, the redundant skeleton branches are eliminated by the discrete curve evolution model, the visual branches remain completely, and the hierarchical control can be achieved easily. Examples have showed that the complexity of this algorithm is low, the connectivity of the skeleton is guaranteed, and the skeleton can represent the visual parts to satisfy human vision. The algorithm can be used in graphic recognition and shape measurement.
出处 《自动化学报》 EI CSCD 北大核心 2006年第2期255-262,共8页 Acta Automatica Sinica
基金 国家自然科学基金(60273099)资助~~
关键词 骨架 曲线演化 边界 多尺度 视觉重要成分 Skeleton, curve evolution, boundary, hierarchical, visual parts
  • 相关文献

参考文献3

二级参考文献20

  • 1丁颐,刘文予,郑宇化.基于距离变换的多尺度连通骨架算法[J].红外与毫米波学报,2005,24(4):281-285. 被引量:24
  • 2Blum H. A Transformation for Extracting New Descriptors of Models for the Perception of Speech and Visual Form [ M ].W. Walthen-Dunn, ed., US: MIT Press, Combridge,1967.
  • 3Blum H. Biological shape and visual science:Part I [J]. J.Theoretical Biology, 1973,38 ( 2 ) : 205-287.
  • 4Ma C M, Sonka M. A fully parallel 3D thinning algorithm and its applications [ J ]. Computer Vision and Image Understanding, 1996,64 ( 3 ) :420-433.
  • 5Pudney C.Distance-ordered homotopie thinnimg: A skeletonization algorithm for 3D digital images [ J ]. Computer Vision and Image Understanding, 1998,72(3) :404-413.
  • 6Niblack C W, Gibbon P B, Capson D W. Generating skeletons and centerlines from the distance transform [ J ]. CV-GIP : Graphical Models and Image Processing, 1992,54 ( 5 ) :420-437.
  • 7Ge Y, Fitzpatrick J M. On the generation of skeletons from discrete euclidean distance maps [ J ]. IEEE Trans. on Pattern Analysis and Machine Intelligence, 1996, 18 ( 11 ) :1055-1066.
  • 8Bitter I, Kaufman A E, Sato M. Penalized-distance volumetric skeleton algorithm [ J ].IEEE Trans. on Visualization and Computer Graphics, 2001 , 7 ( 3 ) : 195-206.
  • 9Zhou Y, Toga A W. Efficient skeletonization of volumetric objects [J]. IEEE Trans. on Visualization and Computer Graphics, 1999,5 ( 3 ) : 196-209.
  • 10Svensson S, Borgefors G. Digital distance transform in 3D image using information from neighborhoods up to 5 × 5 × 5[ J ]. Computer Vision and Image Understanding, 2002,88:24-53.

共引文献67

同被引文献89

引证文献9

二级引证文献48

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部