摘要
结合实际开发经验设计了一个基于C++Builder6.0平台的OpenGL程序框架,并给出了实现方法。
Combined with the effective developing experience,an OpenGL program frame is designed based on the platform of C++ Builder6.0 in this paper, and the realizing method of the frame is analyzed.
出处
《电脑学习》
2006年第2期34-36,共3页
Computer Study