摘要
通过对CAD系统中一些常用的三角形数据交换格式和虚拟现实开发工具包WorldToolKit(WTK)的模型操作功能的分析与研究,提出并实现了在WTK开发环境中读取CAD系统导出的三角面片模型的方法。用VisaulaC++6.0作为开发平台,利用WTK中自定义模型的功能实现模型的生成。该方法实现了虚拟环境中直接使用CAD导出模型的目的。
By the analyse of the triangular surface slices dataexchange formats used regularly in CAD systems and the function of model operation of the virtual reality development tool WorldToolKit(WTK), it presents a method to realize the import model exported by CAD systems in the virtual environment developed with WTK. This can be realized with visual c + + 6.0 and the function of custom model definition in WTK. The model can achieve the aim of using the model exported by CAD systerms in the virtual environment.
关键词
数据转换
虚拟环境
WTK
STL
Data Exchange
Virtual Enviromnent
WTK
Stereo Litho Graphy