摘要
为了开展未来信息化战场情报侦察先期概念技术演示,通过采用基于多Agent的仿真方法,把情报侦察系统的内部组元直接映射成相应的Agent,研究了基于多Agent的战场情报侦察仿真系统总体框架和仿真系统基本单元Agent的框架;并进一步研究了Agent之间的任务分解、信息交换、选择与排序、分配过程。构建的仿真模型,以Agent的表现形式获得了对战场情报侦察这一客观、复杂过程的深刻认识,从而可实现对这种动态作战环境行为的仿真。
To support the advanced concept technology demonstration of intelligence reconnaissance on future information battlefield, Multi-Agent-based simulation technology is applied to map intelligence reconnaissance system's members to respective Agents. This paper analyses Multi-Agent-based intelligence reconnaissance simulation system's architecture and its essential cells, Agents' architectures, and studies the task decomposition, information exchange, task choice, order sorting and task distribution. The established simulation model can be used to understand the external and complicated battlefield intelligence reconnaissance and can realize the dynamic action simulation of battlefield.
出处
《装甲兵工程学院学报》
2006年第2期8-12,58,共6页
Journal of Academy of Armored Force Engineering
基金
全军武器装备科研项目(2005ZB05)
关键词
多AGENT系统
情报侦察
建模与仿真
multi-agent system
intelligence reconnaissance
modeling and simulation