期刊文献+

基于硬件纹理体重建的切割算法 被引量:3

Hardware Accelerated Volume Rendering Based Clipping Simulation
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摘要 在硬件纹理加速体重建算法的基础上,提出了两种模拟三维数据切割的方法:利用深度缓存实现和利用离散距离场实现.由于使用了图形硬件加速,所提出的算法达到了交互速度,可以应用在手术模拟等诸多三维切割应用中. Volume data cutting plays a crucial part in medical image probing, computer assisted diagnosis, virtual surgery, etc. Based on hardware-accelerated texture-based volume rendering algorithm, this paper proposed two methods for volume cutting, which are based on either depth buffer or discrete distance field. Due to the hardware accelerated implementation, the proposed algorithms achieve interactive display rate and can be used in volume cutting applications such as surgery simulation and so on.
作者 孙刚 杨杰
出处 《上海交通大学学报》 EI CAS CSCD 北大核心 2006年第5期783-786,共4页 Journal of Shanghai Jiaotong University
基金 中法先进计划项目(PRASI03-02)
关键词 医学图像处理 体重建算法 三维切割 深度缓存 离散距离场 多物体切割 medical image processing volume rendering 3D clipping depth buffer discrete distance field multi-object clipping
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参考文献8

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二级参考文献5

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