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人体运动路径的编辑算法 被引量:7

Editing Human Motion Path
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摘要 对现有的路径编辑方法进行了较大改进,将运动自动简化技术引入到传统的时空优化方法中,同时将物理约束引入到传统的路径变换方法,保证了优化过程的快速收敛和结果运动的物理真实性.算法框架包括模型简化、运动简化、路径编辑、运动合成和运动复原等5个部分.实验结果表明,该算法能够将人体运动从原始路径上成功地映射到新路径上. The technique of automatic simplification is introduced into the traditional method of space time optimization and physical constraints are firstly combined with the traditional method of path transformation. So the physical reality of the resultant motion is ensured and the convergence of the optimization process is speeded up. The algorithm contains 5 stages: model simplification, motion simplification, path editing, motion synthesis and motion recovery. Experiments shows that by using the algorithm human motion can be mapped successfully from the old path to the new path.
出处 《计算机辅助设计与图形学学报》 EI CSCD 北大核心 2006年第5期651-655,共5页 Journal of Computer-Aided Design & Computer Graphics
基金 国家自然科学基金(60373070)
关键词 计算机动画 运动捕获 运动编辑 运动路径 computer animation motion capture motion editing motion path
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参考文献12

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二级参考文献2

  • 1C Rose,M F Cohen,B Bodenheimer.Verbs and adverbs:Multidimensional motion interpolation[].IEEE Computer Graphics and Applications.1998
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二级引证文献25

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