摘要
介绍粒子系统和水波的物理学特性,研究生成模拟喷泉、水波、浪花及泡沫的理论基础.用粒子系统模拟喷泉、浪花及泡沫.实验证明该方法在生成速度和图像上都能获得非常好的效果.
Particle system and physical peculiarity of ripple is introduced. The theory of simulative fountain, ripple, wave, spray, and spume is studied. They are simulated by using particle system. Experiment demonstrates that the method can achieve satisfied effect in generating speed and picture.
出处
《计算机辅助工程》
2006年第2期34-37,共4页
Computer Aided Engineering
关键词
虚拟喷泉
粒子系统
水波
虚拟现实
virtual fountain
particle system
ripple
virtual reality