摘要
战术级步兵分队作战模拟系统利用计算机技术、自动控制技术、虚拟现实技术、电子技术等设置模拟训练场,模拟现代战场的外部景象和复杂的战斗情景,使参试人员感受到“真枪实弹”进行战斗的对抗状态。文章介绍了该系统的构成、功能及开发平台,并重点论述了系统设计中单兵姿态采集、拟合及计算机兵力生成控制两个关键模块设计。该系统的开发为单兵装备的研制、系统性能的评估、装备的适应性训练等提供了一条新的途径,为检验、提高单兵装备系统的综合作战效能奠定了实验室基础。
Tactical level war gaming system uses computer technology, automatic control technology, VR technology and electronic technology to get complex fighting scene in battlefield. The paper introduces system's construction and development platform. Two models, which include posture collection and CGF control, are designed. The system gives a new way for assessing soldier equipment's systematic performance, expediting soldier equipment's R&D and simulation training etc.
出处
《计算机仿真》
CSCD
2006年第6期45-48,254,共5页
Computer Simulation