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用GT3开发客户端图形界面 被引量:1

Client GUI design on GT3
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摘要 简要介绍了GW SDL与W SDL的关系,并通过实例的方式详细介绍了如何用Java2W SDL——在GT3编程环境下,通过修改Java接口程序生成W SDL程序,实现客户端图形界面的方法;以及在GT3编程环境下如何简化Java2W SDL实现图形界面的方法.实例证明,该方法将会告诉编程者如何用GT3开发客户端图形界面,并在编程过程中大大减少工作量. In this paper, it described the relationship between GWSDL and WSDL. Several instances were introduced about how to utilize the interface of JAVA to program WSDL for realizing the client GUI, how to simplify the method of using Java2WSDL to realize the GUI in GT3. These methods can help developers to develop the GUI by using GT3, and greatly decrease the work quantities.
作者 陈谦 王爱科
出处 《宁夏工程技术》 CAS 2006年第2期172-175,共4页 Ningxia Engineering Technology
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参考文献4

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同被引文献22

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