摘要
阐述了基于OpenGL的快速成型可视化软件编程步骤。通过软件的可视化,能显示STL文件的三维实体图形和线框图形,从而可判断模型成型的方向,同时可进一步直观查找源STL文件中存在的错误及分层处理后可能存在的错误,并及时加以修正。
This paper discusses the programming steps based on OpenGL technology in developing visual RP software. By its visibility, the three-dimensional solid mass and line-frame graphs of STL file can be displayed. Through this way, the prototyping direction can be selected well. The STL file errors and data-processing errors can be found directly, and these found errors can be corrected by the user in time.
出处
《机械工程师》
2006年第8期41-42,共2页
Mechanical Engineer