摘要
该文从作战模拟研究的角度出发,对传统作战模拟中的建模和仿真手段进行了分析总结,指出了它应用于信息化条件下的军事活动中所存在的局限性和不足,并以兰彻斯特方程为例进行了详细阐述。同时,该文将Agent技术引入了作战模拟的研究,在阐述Agent技术及复杂适应系统理论的基础上,结合现代军事活动的特点,分析了Agent技术应用于作战模拟的可行性。最后,以ISAAC模型为例,对Agent技术在作战模拟中的应用进行了具体说明。
Starting from the perspective of war game research, this article analyzes and summarizes the modeling and simulation method in traditional war game, points out its limitition and insufficiency when used in military activities under informational conditions, and makes a detailed account with the example of Lanchester equation. At the same time, this article includes the agent technology in the research of war game. On the basis of introducing the theory of agent technology and Complex Adaptive System( CAS), this article analyzes the feasibility of the usage of the agent technology in war game. Finally, with the example of ISAAC model, this article explains particularly the usage of the agent technology in war game.
出处
《计算机仿真》
CSCD
2006年第9期157-159,206,共4页
Computer Simulation