摘要
基于Vega的视景开发环境,结合ADAM分布式数据采集及控制模块,构建了一个半实物仿真性质的导弹地面设备模拟训练系统。阐述了系统的总体构成、设计思路及工作流程,并引入W indows NT系统的串行通信机制,解决了模拟信号对视景动画生成的精确实时控制与响应问题。通过分析整个开发系统的执行过程,探讨了软件系统的重用性与可移植性,并将W indows NT系统的定时函数引用到Vega的API函数中,较好地解决了视景设备动作不稳定的问题,从而为导弹地面设备模拟训练系统的实现又提供了一种可行的新方法。
With the visual developing platform of Vega and the ADAM series modules as the distributed system for data acquisition and control, a hardware - in - the - loop simulation training system of the missile ground equipment is designed. The system constitutes, design idea and flow chart are presented, and serial communication in the Windows NT system is to be loaded, then the problem of real - time accurate control and response to analog signals in rendering process are resolved. By analyzing the executing process of whole simulation training system, the repetitive application and transplantation of software system are discussed in - depth, and by adding the timing function of Windows NT to the API function of Vega, the unstable factors of visual motions are preferably eliminated, so a new solution for simulated training system of the missile ground equipment is offered,
出处
《计算机仿真》
CSCD
2006年第9期282-284,326,共4页
Computer Simulation
关键词
视景仿真
地面设备
模拟训练
实时控制
Visual simulation
Ground equipment
Simulated training
Real- time control