摘要
关节动画能够模拟运动的传递关系,能较好地解决一般机械传递系统的运动演示问题;简要介绍了关节动画的概念及其基本内容,并以斜井用前卸式箕斗卸载过程的演示动画的制作为例,详细地介绍了在3D MAX中利用关节动画的反向动力学原理进行动画制作的方法。
Skeleton animation can simulate the transitive relation of motion and solve the problem in moving performance of the general mechanical transmission system well. The concept and basic content of skeleton animation are described. Make a detailed explanation of the method of making animation using the principle of inverse kinematics(IK) through the software 3D MAX. The making of animation performance is described, taking the process of skip unloaded from the front part which is used in inclined shaft.
出处
《煤矿机械》
北大核心
2006年第10期116-118,共3页
Coal Mine Machinery