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An Object-Based Fast Motion Estimation Algorithm in MPEG-4

An Object-Based Fast Motion Estimation Algorithm in MPEG-4
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摘要 This paper presented an object-based fast motion estimation (ME) algorithm for object-based texture coding in moving picture experts group four (MPEG-4), which takes full advantage of the shape information of video object. Compared with the full search (FS) algorithm, the proposed algorithm can significantly speed the ME process. The speed of ME using the proposed algorithm is faster than that using new three-step search (NTSS), four-step search (4SS), diamond search (DS), and block-based gradient descent search (BBGDS) algorithms with similar motion compensation (MC) errors. The proposed algorithm can be combined with other fast ME algorithm to make the ME process faster. This paper presented an object-based fast motion estimation (ME) algorithm for object-based texture coding in moving picture experts group four (MPEG-4), which takes full advantage of the shape information of video object. Compared with the full search (FS) algorithm, the proposed algorithm can significantly speed the ME process. The speed of ME using the proposed algorithm is faster than that using new three-step search (NTSS), four-step search (4SS), diamond search (DS), and block-based gradient descent search (BBGDS) algorithms with similar motion compensation (MC) errors. The proposed algorithm can be combined with other fast ME algorithm to make the ME process faster.
出处 《Journal of Shanghai Jiaotong university(Science)》 EI 2006年第3期340-345,共6页 上海交通大学学报(英文版)
基金 National High Technology Research and De-velopment Program of China (863 Program)(No.2003AA103810)
关键词 MPEG 4 运动估计 视频对象 图象编码 MPEG 4 motion estimation video object
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