摘要
本文研究HLA/RTI实现的结构和时间管理之间的关系。当前,人们在为不同的应用构造联盟的过程中设计实现了各种各样的RTI,例如网络多人游戏应用的集中式RTI、国防应用的分布式RTI等。现在,在开发RTI软件的过程中,为了满足IEEE标准且获得所有HLA特征,人们通常在所有RTI中都需要完成时间管理。首先,本文展示了集中式RTI和层次式RTI的结构,解释了时间管理需求的原因。然后,基于基本的结构分析,得出在集中式RTI中并不需要时间管理的结论。最后,本文列举了一些推论,例如层次式RTI的时间管理。
The issues concerning the relation between Time Management of HLA/RTI and the structures of RTI Implementations is investigated in this paper. Nowadays, diverse RTI implementations have been designed to construct federations for different applications, such as Centralized RTI for multiplayer games, Distributed RTI for defense applications, etc. Now, it is accepted that Time Management needs achieving in all RTI for a full-featured RTI implementation according to IEEE standards. First, the structure of Centralized RTI and Hierarchical RTI and the reason of Time Management will be shown. Then, the conclusion that the Time Management is not necessary in centralized RTI will be drawn on the basic of structure analysis. At last, some other corollaries, e.g. about the Time Management in Hierarchical RTI, will be listed.
出处
《计算机科学》
CSCD
北大核心
2006年第10期260-263,共4页
Computer Science
基金
国家自然科学基金(No.60373024)
国家863计划(No.2004AA115130-03)资助。