摘要
本文围绕计算机环境下数字地貌晕渲实现的理论与技术展开了探讨,论述了数字地貌晕渲的相关理论,介绍了数字地貌彩色晕渲色彩设计的基本方法,对数字地貌晕渲的技术过程进行了深入研究。
This paper discusses the theories and technologies of the digital relief shading in computer.It explicates the theoretical framework for the digital relief shading.It introduces the basic methods of colored shaded relief designs,and conducts an in-depth research on the involved technologies.It provides some scientific methods for the facture of the multicolor relief shading method based on the DEM.
出处
《测绘科学》
CSCD
北大核心
2006年第6期137-138,142,共3页
Science of Surveying and Mapping