摘要
软件重用是缩短开发周期、提高产品质量、减少经费和降低风险的有效途径.在分析制约我军作战模拟软件资源重用瓶颈的基础上,结合当前建模与仿真、软件工程等领域的前沿技术,提出了基于可组构性仿真、面向实体、模式、Web服务等技术的解决方案,较好地解决了如何提高作战模拟软件资源重用性的问题.
Software reuse is an effective way to improve developing efficiency and software quality, and reduce developing cost and risk. In the paper, the choke points which block the reusability of war-gaming software resources are analyzed. Then, taking current advancing techniques in M&S and software engineering fields in account, a solution based on composability simulation, entity-oriented, patterns and Web services is put forward, which has good effect on improving the reusability of wargaming software resources.
出处
《装备指挥技术学院学报》
2006年第5期10-13,共4页
Journal of the Academy of Equipment Command & Technology