摘要
该文介绍了Flash开发游戏的优势,分析了基于Flash的网络游戏的几种网络传输模式,通过一个游戏在线用户列表实例,探讨了采用XML网络传输模式的建立方法。
As a vector graphics file format, Flash displays its advantages as to enable designers to add animation and interaetivity to multimedia Web pages. Therefore, a perfect maleh could be created between Flash and network games. This article describes the advantages of developing network games by Flash tool, and analyses the network transmission mode based on Flash. Furthermore, through an instant "user list of online game" , the article discusses how to establish the transmission model of network games based on extensible markup language (XML). XML lets Web developers and designers create customized lags thai offer greater flexibility in organizing and presenting information. Network games would enjoy good market share in the mainstream culture of China. With unchallengeable advantages over others, Flash is bound to assist network game designers. At present, a fierce eompetition is taking place between Chinese and South Korean game designers. Doubtlessly, both Flash and XML will play significant and decisive role in the case.
出处
《深圳信息职业技术学院学报》
2006年第3期49-53,共5页
Journal of Shenzhen Institute of Information Technology