摘要
面向桌面虚拟环境,在分析通用交互设备特点的基础上,提出了具有广泛适用性的双手交互的设备组合;根据虚拟现实通用交互任务的需求,结合设备特点,提出了为左、右手设备分配不同的子任务的策略;组合不同的单手交互技术,提出了包括基于辅助平面的双手交互等3个适用于典型桌面设备组合的双手交互技术;开发了双手交互技术工具箱,并进行了应用验证·
Based on the analysis of main characteristics of common interaction devices, we propose a series of device combinations for two-handed interaction in desktop VEs, which have the extensive adaptability and usability for bimanual interaction tasks. According to the requirement of common interaction task in VEs, and combined with the characteristics of device candidates, the devices respectively used by dominant hand and nondominant hand can be assigned to various single-handed interaction techniques, adapted for typical combinations of desktop two-handed interaction technique is building demonstrated. implement different interaction subtask. Through combining we design three types of two-handed interaction techniques interaction devices. Furthermore a toolkit for development of up. Finally, several applications based on these techniques are demonstrated.
出处
《计算机辅助设计与图形学学报》
EI
CSCD
北大核心
2006年第11期1698-1703,共6页
Journal of Computer-Aided Design & Computer Graphics
基金
国家重点基础研究发展规划项目(2002CB312103)
国家自然科学基金(60303019)
关键词
桌面虚拟现实
双手交互
设备组合
交互技术
desktop VR
two-handed interaction
device combination
interaction technique