摘要
在回顾以往作战模拟软件某些弊病(如“想定独立性”差,不便于模型重构和模拟软件复用等)的基础上,提出了想定编辑器的概念;从用户需求和模拟软件需求两方面出发,采用面向对象的思想以及计算机战术标图技术、数据库技术,设计并实现了一套操作简便、适应多层次用户使用的战术想定编辑系统,为作战模拟推演及多方案作战效能分析对比,奠定了基础。
Based on reviewing some malpractices of the past operation simulation software (for example, the unfavorable scenario independence is not convenient for model restructuring and duplicate use of simulation software), the present paper raises the concept of scenario editor. This paper, considering the users requirements and simulation software's requirements, designs and sets up a tactical scenario editing system easy to operate and adaptive to users of different levels by adopting the conception of object oriented and computer tactical plotting technique and database technique. The system lays a foundation for operation simulation deduction and multiple projects operation effectiveness analysis compare.
出处
《火力与指挥控制》
CSCD
北大核心
2006年第11期107-110,共4页
Fire Control & Command Control
关键词
作战想定
想定编辑器
作战模拟模型
operation scenario ,scenario editor ,operation simulating model