摘要
OpenGL实际上是一种图形与硬件的接口,是一个强大的3D图形库。Delph i是W indows平台下最好的开发工具之一。介绍了OpenGL绘图与W indows编程的联系:阐述了实现Delph i和OpenGL图形接口主要的工作是初始化OpenGL、设置像素格式、关联RC(Rendering Contexts)和DC(Device Contexts),从而实现与OpenGL在W indows操作系统下的图形接口,以构建三维图形开发环境。
OpenGL is an interface of graph and hardware. It is a strong 3D functions. Delphi is one of the best development tools that used in Windows platforms. The paper introduced the relation between graph of OpenGL and programming in Windows. Expatiate what should be done when we realize the interface between Delphi and OpenGL and construct 3D graphics development kits. The jobs include to initialize OpenGL, to associate RC( Rendering Contexts)and DC( Device Contexts).
出处
《计算机应用与软件》
CSCD
北大核心
2006年第12期143-144,共2页
Computer Applications and Software
基金
江苏省高校高新技术产发展项目(项目批准号:JHZD05-027)资助。