摘要
提出了一种基于物理模型的实时动态模拟织物的方法。模拟织物的运动一直都是虚拟仿真的重要课题,在电影、游戏和虚拟现实中大量用到,但是逼真的模拟往往需要高昂的计算代价。文章通过对织物物理和几何属性分析,构造出一个带约束的物理模型,使用一种自适应的迭代法,最大限度地利用了局部时间和空间上的模拟参数,大大提高了计算的效率。并根据织物的物理特性,优化共轭梯度法,综合各种算法的优点,不断优化算法,可以实时地并且精确地模拟织物的运动。
This article presents a real - time rendering cloth simulation based on physical modeling, Simulating the motion of cloth is an important part in virtual animation. Believable animations are now expected in films, games and virtual reality. But the computational costs are still high. By analyzing the physical and geometric properties of the model, a physical model with restrictions is built. And by using an adaptive time integration, it takes good advantage of simulation parameters locally in both space and time, and improves the efficiency of the computation. This article also uses modified conjugate gradient technique and simplified computing method according to the physical properties of the cloth, optimized arithmetic, so it can simulate the motion of cloth in real - time and exactly.
出处
《计算机仿真》
CSCD
2006年第12期118-121,共4页
Computer Simulation
关键词
基于物理模型
织物模拟
动画
虚拟仿真
碰撞检测
Physical modeling based
Cloth simulation
Animation
Virtual imitation
Collision detection