摘要
采用OpenGL技术中的坐标变换和剪切变换及VisualC++中的STL,设计了一种管线三维显示的算法,解决了管线的三维显示问题。
The paper designs an algorithm of pileline three - dimensional display which adopts the coordinate transformation and cut transformation in the OpenGL technology and STL in the Visual C ^++ , and it solves the problem of pileline three- dimensional display.
出处
《城市勘测》
2007年第1期49-51,共3页
Urban Geotechnical Investigation & Surveying