摘要
游戏是幼儿经常从事的一种相似性活动,是幼儿在使用符号中逐渐增长能力、提供给幼儿语言和思维活动的一扇窗户,根本特征是“替代性”或“假定性”。假装游戏的主客体、内容都具有“符号”性,所以它是一种“符号现象”;“符号象征”使幼儿在“义之所指”与“义之所借”之间找到联系,从而“假装”;它所具有的“符号价值”,使幼儿的想像和创造得到了发展,从而也训练了幼儿的象征思维和发散思维,提高了语言和对话能力。
Pretend play is a kind of comparability activity for children to often engage in, which is a window of children gradually increase ability through using symbol andgiving children's language and thinking activities. Substitute or supposition is its fundamental character. The subject , object and content in such play, enables "symbol" sense a kind of "symbolic phenomenon"; its nature, symbolization tries to let children begin to make links between the symbol and the signified in the world, so as to "pretend"; its "symbol value'not only develops children's imagination and creativity, but also improves signifying and radiating thought, which can higher children's language and conversation ability.
出处
《学前教育研究》
北大核心
2007年第2期46-49,共4页
Studies in Early Childhood Education
基金
重庆市教委人文社会科学研究重点项目"西南少数民族民间游戏教育资源的开发与运用实证研究"(项目批准号:04JWSK193)
重庆市教育科学规划项目"民间游戏与幼儿园可资利用的教育文化资源研究"(项目批准号:04-GJ-077)
西南师范大学2004年度博士基金项目"幼儿园对民间游戏的开发与运用实证研究"(项目批准号:130-432110)的阶段性研究成果
关键词
假装游戏
符号
符号象征
想像
文化
pretend play, symbol, symbolized, imagination, culture