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基于点造型的简单阴影生成方法 被引量:1

Formation Method of Simple Shadow Based on Points
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摘要 研究基于点表示的物体的真实感图形阴影生成方法,提出了Z缓冲器的改进算法.在此算法中取光源方向为视线方向,对景物点进行坐标变换,按Z值大小得到距离光源最近的点,这些点即为产生阴影的点.该算法避免了大量的求交运算.试验结果表明,该基于点的造型表示方法和阴影生成算法可以较准确、真实地反映实际场景中的阴影现象. We researched the shadow of PBR, and proposed an improved algorithm of Z-buffer, i. e. , we transformed the coordinate from the view vector to light vector, calculated the points according to Z value which are the nearest distance to the light and produce a shadow. This algorithm avoids abundant intersection operation. Experiment result shows PBR and shadow algorithm can display the shadow phenomenon exactly and truly.
出处 《吉林大学学报(理学版)》 CAS CSCD 北大核心 2007年第2期225-228,共4页 Journal of Jilin University:Science Edition
基金 教育部博士点基金(批准号:20010183041)
关键词 离散点 消隐 阴影 discrete points hidden points shadow
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参考文献7

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二级参考文献6

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