摘要
本文研究比较了高性能TCP服务器的两种设计模式,提出了一种可扩展、多平台的解决方案(含实例)。文章还对各种方案的Java、C#和C++的实现做了性能比较。
This article investigates and compares different design patterns of high performance TCP-based servers.It proposes a scalable single-codebase, multi-platform solution (with code examples) and describes its fine-tuning on different platforms.It also compares performance of Java,C# and C++ implementations of proposed and existing solutions.
出处
《程序员》
2007年第4期108-111,10,共4页
Programmer