期刊文献+

基于改进的粒子系统的火焰模拟 被引量:5

Flame simulation based on improved particle system
下载PDF
导出
摘要 在总结了国内外学者所建立的各种火焰模拟方法的基础上,基于粒子系统模型,对传统粒子系统的火焰模型进行了一些改进。详细讨论了改进后控制参数和函数的由来和设置,并研究了各个控制参数对于火焰效果的影响。同时,也拥有对风等外界影响因素的丰富体现力,在一定程度上克服了随机性,能够生成不同形态的火焰燃烧的情景。最后给出了一些已经实现的火焰效果。 Foundations of various flames model that domestic and international scholar building up are summarized, and some ameliorates are bring forward on the bases of particles system method. Each control parameters' origin and there structure are discussed in detail, and different control parameters' influence toward to the flames result is studied. At the mean time, the abundant expressive force that correspond to the external world influence factor of the breeze is holed, and this model can build different flame scene. At the end, some flames result are presented.
出处 《计算机工程与设计》 CSCD 北大核心 2007年第8期1867-1869,共3页 Computer Engineering and Design
关键词 火焰 火焰模拟 粒子系统 无规则物体 实时模拟 flame flame simulation particle system fuzzy objects real-timesimulation
  • 相关文献

参考文献11

  • 1费少梅,彭艳莹,陆国栋,刘震涛.基于粒子系统的湍流燃烧火焰的可视化研究[J].计算机辅助设计与图形学学报,2005,17(3):461-466. 被引量:20
  • 2张芹,谢隽毅,吴慧中,张正军.火焰、烟、云等不规则物体的建模方法研究综述[J].中国图象图形学报(A辑),2000,5(3):186-190. 被引量:74
  • 3Duc Quang Nguyen,Ronald Fedkiw,Henrik Wann Jensen.Physically based modeling and animation of fire[J].ACM Transactions on Graphics,2002,21(3):721-728.
  • 4Hasinoff S W,Kutulakos K N.Photo-consistent 3D fire by flamesheet decomposition[C].Ninth IEEE International Conference on Computer Vision,2003,(2):1184-1193.
  • 5Wei X,Li W,Mueller K,et al.Simulating fire with texture splats[C].Boston,Massachusetts:Proceedings of 13th IEEE Visualization,2002.227-234.
  • 6林夕伟,于金辉.基于粒子和纹理绘制的火焰合成[J].计算机应用,2004,24(4):77-79. 被引量:20
  • 7Wei X,li W,Mueller K,et al.The lattice-boltzmann method for simulating gaseous phenomena[J].IEEE Transactions on Visualization and Computer Graphics,2004,10(2):164-176.
  • 8Beaudoin P,Paquet S,Poulin P.Realistic and con-trollable fire simulation[C].Ottawa,Ontario,Canada:Proceeding of Graphics Interface,2001.159-166.
  • 9Lamorlette Arnauld,Foster Nick.Structural modeling of flames for a production environ-ment[J].ACM Transactions on Graphics,2002,21(3):729-735.
  • 10Rsamussen N,Ngugen D,Geiger W,et al.Smoke simulation for large scale phenomena[J].ACM Transactions on Graphics,2003,22(3):703-707.

二级参考文献3

  • 1Ma Fanhua, Xu Zhonghou. Research development of combustion visualization of diesel engine[J].Journal of Vehicle Engine, 2000, 126(2): 5-7 (in Chinese)(马凡华, 许忠厚. 柴油机燃基于粒子系统的内燃机燃烧可视化研究[硕士学位论文]. 杭州: 浙江大学, 2003)
  • 2Stam Jos. Interacting with smoke and fire in real time[J]. Communications of the Association for Computing Machinery, 2000, 43(7): 76~83
  • 3Duc Quang Nguyen, et al. Physically based modeling and animation of fire[A]. In: Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, Texas, 2002. 1~8

共引文献104

同被引文献26

  • 1赵春霞,张艳,战守义.基于粒子系统方法的三维火焰模拟[J].计算机工程与应用,2004,40(28):73-75. 被引量:29
  • 2聂青,战守义.基于流体动力学的火焰实时绘制技术[J].计算机工程与设计,2006,27(21):3959-3961. 被引量:1
  • 3王继州,顾耀林.火焰的快速模拟[J].计算机辅助设计与图形学学报,2007,19(1):102-107. 被引量:13
  • 4Reeves WT.Particle systems-a technique for modeling a class of fuzzy objects[J].Computer Graphic Forum, 1983,17(3):359-376.
  • 5Ilmonen T, Kontkanen J. The second order particle system [J]. Journal of WSCG,2003,11(1):1213-1218.
  • 6Beaudoin P, Paquet S, Poulin P. Realistic and controllable fire simulation[C].Proceedings of Graphics interface. Human-Computer Communications Society,2001:159-166.
  • 7Duc Quang Nguyen,Ronald Fedkiw, Henrik Wann Jensen.Physically based modeling and animation of fire[C]. Proceedings of SIGGRAPH,2002:721-728.
  • 8秦培煜,陈传波,吕泽华,夏晖.基于物理模型的烟雾实时模拟[J].小型微型计算机系统,2007,28(8):1486-1488. 被引量:9
  • 9Ilmonen T, Kontkanen J. The second order particle system [J]. Journal of WSCG, 2003,11(1):1213-1218.
  • 10Duc Quang N, Ronald F, Henrik Wann J. Physically based modeling and animation of fire [J]. ACM Transactions on Graphics, 2002,21 (3):721-728.

引证文献5

二级引证文献30

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部