摘要
目前织物仿真系统基本上都是以弹簧—质点模型为基础。根据织物内部结构和外部受力的特点,建立物理模型,计算模型在没有碰撞的情况下,动态的模拟织物从非平衡的受力状态到平衡的受力状态之间的全过程。文章首先分析了几种常用织物仿真算法如Euler算法、Midpoint算法和4阶Runge-Kutta算法,然后对各种算法的织物仿真性能进行了分析和比较。
Most Cloth simulation systems are based on the spring-mass model at present. According to the internal force and external force of the cloth, the physical model is built. With this model, the dynamic simulation process of the cloth from non-balanceable state to balanceable state can be computed when collisions are not happened. Some common algorithms for cloth simulation such as Euler, Midpoint and 4 order Runge-Kutta are analysed and their properties are compared in the paper.
出处
《现代纺织技术》
2007年第3期6-8,共3页
Advanced Textile Technology
基金
湖北省教育厅资助项目(2004D005)