摘要
分析了OWL构造子与图形元素的映射关系,提出了在可视化本体建模中实施模型检查的原理和方法。该方法已成功应用于图形本体编辑器VO-Editor的开发实践中。
This paper presented the mappings between OWL constructs and graphical elements, and proposed the principles and methods of model checking in visual ontology modeling, which had been successfully applied to the development of VO- Editor.
出处
《计算机应用研究》
CSCD
北大核心
2007年第5期87-89,共3页
Application Research of Computers
基金
湖北省信息产业专项基金资助项目(05050)