摘要
研究了3DS Max和MultiGen Creator结合建模的新方法,通过项目实践,证明了此方法建立的三维模型在动态漫游中取得了很好的效果,既保证了模型的精度,又符合实时渲染的数据要求。
This paper, combining with 3DS Max and Muhigen Creator, studies the new method of modeling. Through the practical project, it is proved that those 3D models built by this method are very good at dynamic roam, and it guarantees both the precision of models and the data amount of real-time rendering.
出处
《北京测绘》
2007年第2期16-18,共3页
Beijing Surveying and Mapping