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基于硬件加速体绘制的切割方法 被引量:1

GPU based on Clipping Method in Volume Rending
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摘要 本研究在可编程图形硬件加速体绘制的基础上,提出了一种三维切割方法:将体数据的蒙板作为切割纹理,通过三维纹理渲染,实现物体的切除与恢复。实验表明,该方法可实现质量较高、交互速度较好的切割操作,在临床中有一定实用价值。 Based on hardware accelerated volume rendering method, a way of volume clipping, which realizes removing and recovering by making the mask of the volume data as the clipping texture and hardware texture rending is proposed. The experiment result shows that the proposed algorithm has high display quality and ideal interactive ability and is promising for clinic application systems.
作者 杨慧 鲍旭东
出处 《生物医学工程研究》 2007年第2期183-186,190,共5页 Journal Of Biomedical Engineering Research
关键词 医学图像处理 硬件加速体绘制 切割纹理 三维切割 Medical image processing Hardware accelerated volume rending Cutting texture 3D clipping
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参考文献18

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