摘要
为使训练具有真实、逼真的效果,对水雷作战环境的合成是一个至关重要的环节。根据水雷作战的特点和环境,通过环境数据采集和实时变化模型,构建了一个水雷作战环境。在作战环境仿真过程中,对象的状态、运动等,都会受到环境的影响。为反映出这些影响因素,并保持其一致性,在HLA(highlevel architecture)仿真中设计专用的环境成员,通过统一的接口,实现对所有环境数据的统一控制。通过在水中武器综合仿真系统中的实际应用,很好的完成了仿真任务。
For a more reality training effect, it is important to synthesize the underwater mines war environment, According to the character and environment o f underwater mines war, an underwater mines war environment is constructed by environment data collection and real-time changing models, In the process of war environment simulation, movement and state of simulation object is effected by the environment, Inordertoreflecttheeffectofenvironment, special environment member is designed for HLA (highlevelarchitecture) by using same connections and all environment data is control by using HLA. It is used in underwater weapons simulation system and well completed the mission.
出处
《计算机工程与设计》
CSCD
北大核心
2007年第13期3234-3237,共4页
Computer Engineering and Design
关键词
水中武器仿真系统
水雷作战
合成环境
环境成员
高级体系结构
underwater weapons simulation system
underwater mines war
synthetic environment
environment member
HLA