摘要
针对系统仿真建模可重用的需求,采用组件对象建模的思想对鱼雷进行建模,通过分析鱼雷模型的特点,完成了协同仿真平台下由鱼雷动力学、运动学模块、动力系统模块、控制系统模块、弹道解算系统模块、自导系统模块、引信系统模块、尾流自导模块、误差模块所组成的鱼雷层次结构模型设计,并已实现协同仿真环境中不同粒度的可重用模型的程序开发。通过对鱼雷仿真模型的测试与应用,验证了协同仿真环境下组件对象建模方法具有建模过程快捷、灵活、适应性高、可重用性好和利于跨平台移植的优点。
Aiming at the requirement for modeling reuse in simulation, this paper discusses the modeling process for torpedo by using the components method. The torpedo model has been analyzed and divided into six parts-dynamic system, control system, trajectory system, wake guide system, fusse system and error generating system. Then the hierarchical model of torpedo has been designed and realized in collaborative simulation platform. The test and application of the torpedo simulation model verified that the method is good at setting up fast, vivid, high adaptive models and has resolved the problems in crossplatform transplantation.
出处
《火力与指挥控制》
CSCD
北大核心
2007年第7期77-79,共3页
Fire Control & Command Control
基金
国家重点实验室资助项目(51448080105ZS2601)
关键词
协同仿真
鱼雷
建模
组件
collaborative simulation, torpedo,modeling,module