摘要
现代地质学研究已经进入数字地质时代,这就要求相关的一些地质研究人员不仅要有较深厚的地质知识,还应具备较高的编程水平。三维地质可视化编程不仅对地质研究人员,就是对专业的软件编程人员来说,也是一项很有难度的工作。本文介绍一种在C++Builder中利用IDL绘图控件进行三维可视化开发的方法,可以大大降低三维可视化编程的难度。
The modern geological research has entered into a digital geological era,which requires the relevant geological researchers to have both much more deep knowledge of geology and much a higher level of processing programming.3D geological visible programming is a very difficult task for both geological researchers and professional software programmers.This paper presents a method of using IDL mapping component in C++Builder for 3D visible development,which can greatly reduce the difficulty of 3D visible programming.
出处
《工程地球物理学报》
2007年第4期355-359,共5页
Chinese Journal of Engineering Geophysics