摘要
使用双边假设检验来检测更新信息到达时间间隔的变化情况,根据当前网络状况精确计算帧长度调整值以改进原NEO协议简单比较及粗略调整帧长度的缺陷。将该协议中改变帧长度的投票权转交给游戏引擎,避免强制玩家参与投票。实验结果表明,改进后的帧长度随网络状况平稳变化,更接近真实网络状态,在一定程度上提升了协议性能。
This paper uses two-sided hypothesis test to check the change of update arriving interval and computes the adjusting value of frame duration accurately according to current network condition, so that the deftciency of original NEO protocol's simple comparing and imprecise adjusting is improved. The voting right is delivered to game engine to avoid forcing players to vote, Simulation results show that the improved frame duration can be adjusted to adapt to network condition steadily which is closer to real network condition, and the protocol performance is enhanced to some extent.
出处
《计算机工程》
CAS
CSCD
北大核心
2007年第17期280-282,共3页
Computer Engineering
基金
辽宁省自然科学基金(20052007)
辽宁省教育厅攻关计划基金(2004D116)
关键词
网络游戏
欺骗
NEO
双边假设检验
online games
cheating
new event ordering (NEO)
two-sided hypothesis test