摘要
基于三次准均匀B样条曲线拟合的原理,介绍了采用三次准均匀B样条插值求解的方法在三维地形数据拟合中应用的实际问题,并基于MATLAB编程实现了三维地形数据的网格化,为三维地形的重建奠定了基础。
On the theory of cubic quasi-uniform B-Spline curve fitting, this paper introduces how to solve practical problems in 3D terrain data fitting with B-Spline interpolation algorithm, meanwhile enables the grid of 3D terrain data based on MATLAB. The results establish the foundation for the rebuilding of 3D terrain.
出处
《上海电机学院学报》
2007年第3期217-220,共4页
Journal of Shanghai Dianji University