摘要
本文结合NURBS曲面和BTF技术的基本原理,探讨了二者的结合在真实感图形绘制上的具体应用,并给出了具体算法。
Based on the basic pricnciple of the NURBS and BSTF,this paper studies its application in the rendering of surface orange.An algorithm is also presented in this paper
出处
《安徽电子信息职业技术学院学报》
2007年第5期118-119,共2页
Journal of Anhui Vocational College of Electronics & Information Technology