摘要
A rigid rods model for real-time simulation of cloth is presented, which can be used in e-commerce applications, games or Wirtual Reality environment. The proposed algorithm simplifies the basic mass-spring model by replacing the springs of masses with the rigid rods, and using the Verlet Integration method to calculate the position and velocity of the masses. Compared the efficiency and the effect of sinmulation with other similar systems, this algorithm is faster and realistic for some real-time applications.
A rigid rods model for real-time simulation of cloth is presented, which can be used in e-commerce applications, games or Virtual Reality environment. The proposed algorithm simplifies the basic mass-spring model by replacing the springs connection of masses with the rigid rods, and using the Verlet Integration method to calculate the position and velocity of the masses. Compared the efficiency and the effect of simulation with other similar systems, this algorithm is faster and realistic for some real-time applications.
基金
Science Research Foundation of Beijing Municipal Education Commission(No.KM200310012049)