期刊文献+

利用CULT3D设计摄像机操作虚拟实验

Using CULT3D Design Virtual Experiment of Camera Operation
下载PDF
导出
摘要 CULT3D是一种崭新的网络三维互动展示技术,它的内核是Java,具有很强的交互性和扩展性。仿真摄像实验的关键在于人机交互的实现,充分利用多种交互技术,可以实现摄像实验中的各种基本操作的仿真。 CULT3D is a kind of brand-new of network 3D interaction demonstration technique , Its kernel is java and it has very strong interaction ability and expansibitily. The key technology simulating the really shooting experiment lies in realization of interacting between person and machine. Make using of variety interactive technique can realize imitating various fundamental operation of Camera shooting experiment.
作者 朵天林 DUO Tian-lin (Henan University Of Technology;Zhengzhou 450001;China)
机构地区 河南工业大学
出处 《电脑知识与技术》 2007年第10期257-258,261,共3页 Computer Knowledge and Technology
基金 河南工业大学2006科研基金资助项目《基于VRML的网络虚拟实验系统研究》(编号:06XGG044).
关键词 虚拟现实技术 虚拟实验 摄像实验 virtual reality technology virtual experiment shooting experiment
  • 相关文献

参考文献3

二级参考文献8

  • 1[2]W3C Recommendation, Extensible Markup Language (XML) 1.0. [EB/OL]. http://www. w3. org/TR/1998/RECXML- 1998210,1998-02-10.
  • 2[3]W3C Recommendation ,Extensible Markup Language (XML) 1.0 (Second Edition) [EB/OL]. http://www. w3. org/TR/2000/REC-XML- 20001006,2000-10-06.
  • 3[4]W3C. org, Frequently Asked Questions about the Extensible Markup Language [EB/OL]. http://www. ucc. ie/xml/faq. html , 2000-07-21.
  • 4[5]ANTHONY DUTTON ,Understanding ebXML,UDDI and XML[EB/OL]. http://www. xml. org, 2000-12.
  • 5[6]Web3D consortium. International Standard ISO/IEC 14772-1: 1997 [EB/OL]. http://www. vrml. org/Specifications/VRML 97/index html, 1997- 12.
  • 6[7]VRML WORKS. comp. lang. vrml FAQ Version 2. 53: [EB/OL]. http:∥/home. hiwaay. net~crispen/vrmlworks/faq/index. html, 2000-12-21.
  • 7[8]Web3D Consortium. Web3D Consortium FAQ[EB/OL]. http://www. vrml. org/f faq. htm,2000-12-21.
  • 8[1]HARVEY BINGHAM. SGML Syntax Summary Introduction[EB/OL]. http://www. oasis-open. org/cover/sgmlxml. htmlSGML , 1996-03-26.

共引文献2

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部