摘要
本文介绍了OpenGL中的交互技术,特别是模型变换和选择模式的使用,同时结合原条的优化量材设计,在VB的环境下采用第三方OpenGL函数库,实现了对原木的交互操作,并给出了具体的实现方法。
The usage of interactive technology of OpenGL was introduced in this paper, especially the usages of model transforms and the select mode. The interactive operations of the logs was realized, and the concrete fulfillment was also given by combing with the optimal tree-length scaling and adopting the third library of OpenGL.
出处
《森林工程》
2007年第6期31-33,共3页
Forest Engineering
基金
国家"十一五"科技支撑课题(2006BAD18BOF)