摘要
OpenGL作为一种高性能图形和交互式视景处理的标准,许多软件开发商提供的程序设计语言都提供了对开发基于OpenGL应用软件的支持,如C++等。但是,还没有在C#中使用OpenGL的标准和规范的方法。不过在C#中实现OpenGL也并非没有可能。结合常用的第三方软件,将讨论2种在C#中开发OpenGL的方法-CsGL和Tao图形框架,该方法较其他方法实现简单而且富有技巧性。
As one kind of high- performance graph and standard for interactive horizon treatment, program design languages that many softwares developed company provides to all provide support base of OpenGL applied software, for example C^++ and so on. We have no standard and normalization for OpenGI. modeling. But it is possible to implement OpenGL in C^# . Combining in using of the third square software, this paper discusses two kinds of graph rendering method that implement OpenGL in C^#-CsGL and Tao framework,which is simple and easier than other ways and richer ingenuous.
出处
《现代电子技术》
2007年第24期94-95,101,共3页
Modern Electronics Technique