摘要
根据平面任意闭合图形的图像,用多边形到函数的转换方法确定雕刻型面的部分深度信息,并用非均匀有理B样条(NURBS)曲面对这些参数进行插值,实现了对雕刻型面的建模。
This paper presents an approach for 3D modeling of carving surface based on planar closed curve using polygon-to-function conversion to obtain depth data and NURBS interpolation for smooth surface.
出处
《电脑与信息技术》
2007年第6期40-42,57,共4页
Computer and Information Technology
关键词
多边形逼近
多边形到函数的转换
非均匀有理B样条曲面插值
polygon approximation
polygon-to-function conversion
NonUniform Rational B-Spline surface interpolation