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一种铅笔滤镜生成算法及其在GPU上的实现 被引量:20

A Method for Generation of Pencil Filter and its Implementation on GPU
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摘要 提出了一种基于卷积算子的铅笔滤镜生成算法,通过分析真实铅笔纹理的结构特征,抽象出铅笔笔画的简单数学模型.根据该模型可以方便地确定其对应的笔刷模板(卷积算子),进而获得用户所需要的铅笔纹理.本文将该算法与图形处理单元(GPU)相结合,借助于GPU的硬件加速功能成功地实现了对视频图像的实时铅笔画风格绘制. We present a pencil texture generation method based on the pencil filter. By the method, a simple mathematical model of pencil stroke can be created though analyzing the character of the real pencil texture. When the model existed, the pencil template can be attained easily, and the pencil texture can be conveniently generated according to users' needs. With the help of contemporary graphics hardware (GPU, or Graphics Processing Unit), we may further achieve real-time video rendering by the method.
出处 《计算机辅助设计与图形学学报》 EI CSCD 北大核心 2008年第1期26-31,共6页 Journal of Computer-Aided Design & Computer Graphics
基金 国家自然科学基金(60663010) 云南省自然科学基金(2006F0017M)
关键词 铅笔滤镜 铅笔画 图形处理单元 非真实感绘制 pencil filter pencil drawings graphics processing unit (GPU) non-photorealistic rendering
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参考文献13

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