期刊文献+

基于纹理的高质量的曲面流场可视化 被引量:2

Texture-Based High-Quality Flow Visualization on Surface
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摘要 提出一种流线增强的纹理算法,可实时生成高质量的纹理表征曲面矢量场.通过对卷积纹理在垂直矢量方向上进行一维高通滤波,增加流线间的强度对比,提高了图像质量,使得曲面矢量场易于观察.该算法基于图像空间,并且具有很好的时间空间相关性,利用当前图形卡的可编程性和并行运算能力,可以在微机上达到实时绘制的性能. An enhanced streamline algorithm is presented. It generates high-quality textures to represent the vector field on surfaces. By applying a high-pass filter to the convolutional texture along the orthogonal direction of the vectors, the contrast between streamlines is enhanced, and the vectors on surfaces can be easily observed. Our algorithm is image-space based with good spatial-temporal correlation. When incorporating the current graphics hardware, our algorithm can achieve a real-time rendering performance on a personal computer.
出处 《计算机辅助设计与图形学学报》 EI CSCD 北大核心 2008年第1期66-72,共7页 Journal of Computer-Aided Design & Computer Graphics
基金 国家杰出青年基金(60225009)
关键词 曲面表征 高通滤波核 实时绘制 流场可视化 surtace representing high-pass filter real-time rendering flow visualization
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参考文献21

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二级参考文献1

  • 1刘占平.矢量场可视化若干关键问题研究(博士论文)[M].北京,2000..

共引文献13

同被引文献17

  • 1张尚弘,陈垒,赵登峰,王兴奎.基于粒子系统的流场实时模拟[J].水利水电技术,2004,35(9):47-50. 被引量:12
  • 2王斌,王文平,雍俊海,孙家广.基于半规则纹理合成的流场可视化技术[J].计算机辅助设计与图形学学报,2005,17(8):1678-1685. 被引量:9
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