摘要
通过VC++环境下的编程实践,介绍基于OpenGL技术实现NURBS曲面绘制的基本步骤和方法,介绍NURBS的结构特点,给出了用NURBS生成船体曲面的实例。
Introduces the basic conception of NURBS, describes the process and method of utilizing OpenGL to generate NURBS surface rendering techniques. Take a case of ship hull surface based on VC++ integrated development environment as an example.
出处
《现代计算机》
2007年第12期56-58,共3页
Modern Computer