摘要
分析了当前网络游戏防沉迷系统的现状,介绍了一般Agent技术原理,构建了基于Agent技术的网络游戏防沉迷系统,并对其重要组成模块作了进一步介绍,显示了其智能性与科学性的特点。
The current performance of enthrallment prevention system of network games is discussed. The Agent technology theory is introduced, and an enthrallment prevention system based on Agent technology is presented. The discreteness of the system is analyzed, which reveals the intelligent and scientific characteristic of the system.
出处
《计算机应用与软件》
CSCD
北大核心
2008年第2期152-154,共3页
Computer Applications and Software