摘要
根据人体运动的形态特征,构造人体简化几何模型,分析人体运动层次结构特点,构建人体分层结构运动链。论文以上肢运动为例,采用反向运动学算法,计算出在目标位姿下各关节的角度,在VC++环境下,基于OpenGL实现对上肢关节链的运动控制:
According to by analyzing hierarchy figure figure of human's motion, we of human motion,constructing motion as a sample,by algorithm of inverse kinematics to OpenGL to realize control on human motion. could construct a simple geometry model of human body.This paper human's a hierarchy joint chains of man's motion,taking upper-body compute joint angles under goal state,making use of visual C ++ and
作者
李清玲
侯丽萍
王丰斌
LI Qing-ling, HOU Li-ping, WANG Feng-bin (Xinyang Agricultural College,Xinyang 464000,China)
出处
《电脑知识与技术》
2007年第12期1418-1421,共4页
Computer Knowledge and Technology
关键词
运动学
关节链
几何模型
反向运动学
kinematics
joint chains
geometry model
inverse kinematics