摘要
提出了一种利用蒙皮骨骼的特点改进的碰撞检测算法,该算法使用层次包围体为基础,改进了OBB树的生成和更新。实验证明,该算法提高了碰撞检测的效率,能满足复杂3D人物的碰撞检测需求。
A collision detection using the trait of skinned mesh was proposed, which was based on the hierarchical bounding volume and ameliorated the building and refitting of OBB tree. The experiment demonstrates that the algorithm enhances the efficiency and could fit the demand for the collision detection of complex 3D characters.
出处
《计算机应用》
CSCD
北大核心
2008年第3期683-685,共3页
journal of Computer Applications
关键词
蒙皮骨骼
碰撞检测
OBB树
skinned mesh
collision detection
OBB tree